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Workshop

Dyscern trains media and communication professionals. We work with schools, companies, and associations, with a team made up of journalists, digital creative directors, photographers, PR consultants, art directors, and 360º communication experts.

Our workshops cover content production: editing, defining a media strategy, crafting your organization’s key messages, identifying your audience, and producing relevant content in the right places. We also address corporate communication and the use of AI in communication roles.

Digital accessibility is an integral part of our teaching approach. Designing accessible content means recognizing the diversity of users and audiences, and ensuring equitable access to information and creation for everyone. We cover the fundamental principles: structure, readability, navigation, alternatives to visual and audio content, as well as professional best practices. This approach aims to place editorial and technical responsibility back at the heart of communication work. It calls for producing content that is fairer, more inclusive, and fully attentive to how audiences actually receive it.

Each workshop builds cross-cutting skills, strengthens the ability to build a case, and sharpens critical thinking : a teaching framework suited to shaping future citizens.

Would you like to know more or organise a workshop? Get in touch, we will get back to you shortly.

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Programme

Digital accessibility cannot be improvised. It must be understood, integrated and practised. This training gives teams the keys to designing accessible and performant digital services by combining accessibility best practices and eco-design principles. By the end, each participant is able to identify the main accessibility barriers, reduce the digital footprint of their work and integrate both requirements into their daily practice. Training available over 1 to 3 days depending on level.

Pre-register
Module 1

Understanding digital accessibility

Objective: setting the framework and the stakes

Plus
Module 2

Designing accessible interfaces (UI/UX)

Objective: integrating accessibility from the design phase

Plus
Module 3

Producing accessible content

Objective: making information understandable and usable

Plus
Module 4

Developing accessible interfaces

Objective: correctly implementing standards

Plus
Module 5

Eco-design and performance

Objective: combining accessibility and digital sobriety

Plus
Module 6

Testing and continuously improving

Objective: embedding accessibility over time

Plus
  • Definition and scope of digital accessibility
  • French and European legal framework
  • Types of disabilities and real-world usage
  • Overview of standards (RGAA, WCAG)
  • Introduction to assistive technologies (screen readers, keyboard navigation…)
  • Inclusive UX principles
  • Contrast, colours and readability
  • Typography and information hierarchy
  • User journeys and navigation
  • Accessible UI components (buttons, forms, menus)
  • State management (focus, hover, errors)
  • Content structure (headings, lists, links)
  • Plain and inclusive writing
  • Text alternatives for images
  • PDF accessibility
  • Best practices for media (video, audio)
  • Semantic HTML and DOM structure
  • Appropriate use of ARIA attributes
  • Keyboard navigation and focus management
  • Accessible forms (labels, errors, feedback)
  • Screen reader compatibility
  • Technical testing and audit tools
  • Links between accessibility and performance
  • Page weight and loading times
  • Choix techniques et impacts environnementaux
  • Technical choices and environmental impact
  • Eco-design best practices
  • Audit methodologies (quick and in-depth)
  • Automated and manual testing tools
  • Accessibility review within a project
  • Compliance documentation and monitoring
  • Internal organisation and upskilling teams